Manually download stg file spintires media folder






















Am I getting this correctly? The confusion comes from Windows treating a. It's not. However, if you copy mod files into this. When installing any mod, whether it's a truck, map or otherwise, you want to place those mod files into the Media directory. In the case of most map mods, the package you download only contains two files with extensions. These need to go into the "levels' sub-directory within the Media directory.

If you don't already have a levels directory, simply create it. Is there no way to install a mod by hand anymore? I've seen some mods on the internet but it says you have to put it in the media. But I don't want to change the. I've put a. I've done textures but not added any non-workshop trucks. Unfortunately this disables the multiplayer as well.

But it's a good advice, much better than messing around with the. Worth a shot. At least that was how I played ALL the maps in tech test instead of just the cple they had unlocked. Changing files in the media. Install Steam. Global Achievements. Showing 1 - 2 of 2 comments. Tim1 View Profile View Posts. When you download a map, you will see the [map name].

Beside that the developer working on the workshop support for maps. You can also run into issues if you modify the game default zip files. Single player works true Mostly happens with custom object on maps which need classes in the media folder to work or textures which need also a class material. I would say it is is possible to get it to work, if you know what you are doing Or use maps Default maps use "stg" and "dds" files only which only use game default objects and textures.



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